Jacqueline Wong A motivated learner is more likely to be a successful learner. Therefore, enhancing motivation is one of the ways to enhance learning. Li and…
Jan Nedermeijer Gamification refers to use technological innovations to 'gamify' learning by borrowing aspects of games courses and lessons. The idea behind…
Jacqueline Wong November 13, 2018 was the official opening of The Community for Learning and Innovation (CLI) at Erasmus University Rotterdam ( https://www.eur…
Tim van der Zee Students often use digital devices, such as a smartphone or laptop, to access educational materials and courseware. Another change that has come…
Jacqueline Wong We have previously discussed several studies that examined the use of prompts to support self-regulated learning (see Supporting self-regulated…
Tim van der Zee These days it is very common for students to bring their laptops to school and for many, reading and writing is mostly done in a digital manner…
Jacqueline Wong MOOCs are often criticized for their high attrition rates, as such, a large portion of research in MOOCs over the years have been focused on…
Jacqueline Wong Pérez-Álvarez, Maldonado-Mahauad, and Pérez-Sanagustín (2018) conducted a literature review to examine tools to support self-regulated learning…
Monique Markoff March 31, 2016 Blended Learning Advice for Teachers Blended learning is attracting a lot of attention among educators and parents around the…
Jan Nedermeijer Niederhauser, D.S., Howard, S.K., Voogt, J. et al. Tech Know Learn (2018). https://doi.org/10.1007/s10758-018-9382-z Although a positive impact…